Post by Adam on Mar 8, 2016 13:56:27 GMT
"Elemental Based"
- Aerokinesis: manipulation of wind
- Atmokinesis: manipulation of atmospheric conditions
- Atmoskinesis: manipulation of all basic elements [ONLY for members who have been active!
- Cryokinesis: manipulation of ice and all its forms
- Electrokinesis: manipulation of electrical particles to create and control electricity
- Geokinesis: manipulation of earth and other raw forms of it [sand, rock, stone or etc...]
- Hydrokinesis: manipulation of water and other liquids
- Metallokinesis: ability to mentally create or manipulate metals. This includes raising or lowering the density of metal, mentally moving metals around and reforming, deforming or reshaping metals into any desired shape. In advanced form, the user could even completely cover oneself in said material (to form an armor for the user), change one metal into another, fuse metals, make them more or less resistant to rust or the like
Photokinesis: manipulation and/or generation of light. Can be used as an offensive power by projecting orbs as a weapon- Pyrokinesis [Fire Starting]: manipulation and/or generation of fire
Rhyokinesis: manipulation of lava and all its forms- Thermokinesis: manipulation of heat
"Communication"- Auto-suggestion: ability to control another person by means of speech
- Channeling: ability to communicate with the dead and or other spirits
- Omnilingualism: ability to understand and speak any form of language
- Sensing: The ability to sense the presence of particular beings
- Suggestion: ability to plant subliminal thoughts into the mind of another, bending them to your will, effectively
- Telepathy: ability to communicate with another person or being without vocalization, but by means of mental speech
- Whispering: the general term that describes the ability to communicate with any specific target. It is categorized as followed:
Animal Whispering: ability to communicate with animals
- Elemental Whispering: ability to communicate with other elemental beings. The most ancient form of this is called Rukinah.
- Plant Whispering: ability to communicate with plants
"Psychic"- Artistry Animation: ability to animate an illustration/sketch by pure act of will. One with this ability could use pencils, pens, chalk and any other writing material as a source of combat, drawing things on any surface, and using them for one's own purposes. The advanced status of this ability allows the user to enter a place simply by drawing it on the wall, or to create a fully functional device with no need for internal mechanism [it looks like a gun, so it works like a gun, etc…]
- Astral Projection: ability to travel into the astral plane or some place else and be at two places at the same time. More powerful magical beings can even manipulate the very planes themselves, and do whatever they want to do in the said planes, even use their powers as would they be in their own body.
- Crystallomancy: also known as Crystal gazing a form of fortune-telling of sorts via a crystal ball. It can also be used to just monitor selected individuals and their activities
Empathy: ability to feel what others are feeling. More powerful magical beings can even manipulate others' feelings
Holograming: lets the wielder of this power create a hologram of something or a person, like an exact copy. However, holograms do not have life and are merely used to trick others
- Illusion: allows the user to send forth perceptual distortions to another. This ability, when in its advanced form, can even distort realities
- Precognition: ability to see future events.
- Premonition: ability to see past events.
- Psychokinesis: ability to move objects without seeing them [as long as you know where they are] with the power of your mind
- Surge: ability that allows the user to create a large psychic blast. However, when this is used too much, the user easily depletes his/her energy
- Telekinesis: ability to move anything without physically touching them.
"Transportation"- Levitation: ability to displace oneself for a few meter's above ground.
- Flutter: teleporting ability that allows the user to appear and reappear in a swirl of feathers
- Fly: ability to travel without touching the ground
- Hovering: ability to rise in the air a few feet. This power is similar to Levitation but slower and just in one place
- Phasing: ability to move through solid objects without destroying its solidity
- Teleportation: the general term that describes the traveling from one place to another
- Shimmering: an ability to appear and disappear in a desired place. It's name is derived from the manner of traveling, wherein the being is somehow traveling in a wave-like manner
- Smoking: It's name is derived from the manner of traveling when the being disappears in a cloud of dark smoke and appears again in another place in the same dark cloud of smoke
"Body/Mind Controlled"- Absorb: one of the rarest powers in the magical world. This power allows the person to take in whatever power he or she is being subjected into. Of all the magical beings, the Hollow is said to be the only known to have this kind of power.
Exclusive for: Powerful warlocks/witches, Upper-level Fae
- Biokinesis: ability to manipulate life and physical properties of oneself or another's. It is further classified as follows:
Agility: ability that provides the possessor with inhuman agility, reflexes, and speed. It allows them to perform incredible feats such as superhuman jumps and leaps without much effort. This power allows the user to climb walls, jump great heights, and possess great fighting skills from martial arts: Karate, Kung-fu, Tae Kwon Do, etc...- Cloning [Duplication]: ability to create exact copies of oneself,however the copies are less powerful than the original ones. Also take note that as one creates more copies, his or her own stamina is easily spent making him or her more weary.
- Clinging: ability to clinge to solid surfaces and to climb anywhere and on anything. When unexperienced, new users may accidently "glue" items to their hands
- Deflection: ability to ward off and repel any magical attacks.
- Flexibility: one of the rarest powers in the magical world. It allows the person to make his or her body in a rubber-like state, further allowing him or her to stretch or fit-in through any tight spot.
- Force Field [Shielding]: the ability to conjure a barrier of pure magic to protect one’s self, or multiple people at a time. Can severely drain a being’s powers if not properly used.
- Healing: White Witches/Warlocks and good Fae typically have this power, but dark beings can also heal another, if a deal is cast.
- Reconstitution: a magical form of regeneration that allows a person to reform from a magical attack, if the spell is cast prior.
Regeneration [Spontaneous Regeneration]: one of the rarest powers. It is the ability to heal oneself. The stronger the power is within the person, the longer their lifespan. This power can help a person achieve an indefinite lifespan.- Scream: ability to magnify one's voice and use it as an offensive power. It is also said to be one of the rarest powers, for only a certain line of witches are said to possess it
- Shapeshifting: ability to distort one's physical form and take the form of another. Glamouring is the specific term used for witches, still the same as that of shapeshifting.
Superhuman Speed: ability to propel oneself in inhuman capacities. It is characterized by a very fast movement- Superhuman Strength: the unique ability of possessing great strength. It is said that a person who has this has the might of a hundred men put together
- Sense Enhancement: the ability for all of your senses to be at a superhuman degree. It is further classified as follows:
Hearing: ability to hear sounds from miles away - Seeing: ability to see the anything clearly that is miles away
Smelling: ability to track someone down by smelling that person's smell - Tasting: beings with this ability can remember the taste of someone's blood and track them with it
- Touching: ability to touch everything, be it too cold or too hot to be touched
- Immortality: is an infinitely long lifespan and an arrested aging process. So-called immortals can die but are immune to all kinds of human and supernatural diseases and viruses. Immortals merely means cannot die of natural death, as in age disease, or virus and must be killed by unnatural causes such as powerful magic, weapons, or powers
- Transmutation: ability to change the properties of an object to another. It is said to be one of the Medieval warlock/witches' power that can even change metal into gold
- Purge: ability to torment a magical being by means of perceptual and reality distortions, without being in the same place. A dark power reserved for evil beings.
- Venom: ability to inflict poison by means of physical contact. In its advanced form, it can allow the user to harm others by their mere presence
"Unspecified"- Cloaking: ability to hide the presence of oneself or others, preventing others from discovering one's location.
- Conjuring [Summoning]: ability to call forth or even create another magical being by very special means. In other cases, conjuring could also be done by means of procuring something, like a magic circle, to do one's bidding.
- Energy Perception: ability to sense all forms of energy, which allows one to psychically see or detect the presence of a certain type, or numerous types, of energy. Able to use all five senses from a distance by perceiving energies carried by wind. Perceiving potential/kinetic energy may allow sight of projected path of motion. Able to sense the life energy of individuals being able to interpret emotions, species, abilities and auras of said individuals
- Harmonia: unique ability of controlling sounds. The users are capable of producing, mimicking and generating sound by means of controlling the particles in a particular area to resonate sound vibrations
- High Tolerance: People with high tolerance are capable of withstanding high levels of magic for an extended period of time before they begin to take effect. This also includes a certain tolerance for certain poisons, and toxins that are considered fatal to one’s species.
- Immunity: rare power that only godly beings and powerful Pagan Covens have when united. A person with immunity is exactly as it sounds: Immune to everything, including all forms of harm and magic. People with this power are beings that, while existing within our world, are still placed outside of time and space as separate entities altogether. Beings beyond the laws and physics of our world. Only a few, rare number of objects grant this sort of power, but powerful figures have made it their business to make sure these things fall into their hands.
- Invisibility: power to make yourself unable to be seen, or transparent
- Materialization: The power to materialize an object from one place to another through sheer focus and concentration.
- Molecular Combustion: a spell (or curse in some ways), that holds the power to speed up a person’s molecules to the point of explosion. Contrary to some belief that most targets just go “poof”, the truth is it is incredibly messy and nasty, with many ghosts that died from it comparing it to feeling like they just popped like a balloon that was overfilled with oxygen.
- Molecular Immobilization: The ability to slow down the molecules of another being that does not have full awareness of their entire physical being. The effect gives the impression that time has frozen, when in fact, it is simply the molecules of the people affected have been slowed to the point that it seems as if they are frozen. Like Molecular Combustion, it is a powerful spell, but unlike the former, it is only temporary and only enchanted items hold the power to give a single person the ability to use the spell. It must otherwise be said aloud with at least five other warlocks and/or witches, in order for the effect to work.
- Power Granting: ability to grant any number of powers to another being. It can be permanent or for an amount of time and can be taken back any time. These abilities are not without their price, as the powers have a tendency to do anything from fade away, to turn inwards on the caster, unless certain requirements are done to satiate the power within. Often, certain rituals or sacrifices, or both must be made in order to sustain power from whatever being or object they get their power from.
Exclusive for: Higher Tier Gods, Fae, Witches, and Dragons. Certain enchanted objects are also known to grant powers.
- Power Extraction: means to extract powers from magical beings or objects by the use of spells, potions or abilities. It can be temporary or permanent if absorbed completely.
- Soul Absorption: is literally being able to absorb souls of the dead, whether it be mortal or magical. Most beings possessing this ability use it to transport these souls into their respective places in the afterlife, however there are a select few, who can use this power to sustain their lives by killing another, but by doing so, it kills one’s own soul in the process, dooming them to an eternal void when they die.
EXCLUSIVE FOR: Reapers, Dark Warlocks/Witches
- Zoanthropy: the unique ability to become an animal. This ability is often exclusive wherein the zoanthrope only becomes an animal he or she is cursed or born with